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Page title matches

  • |eName=LAND |desc= Occurs when an aircraft lands at an airbase, farp or ship
    508 bytes (72 words) - 06:53, 17 March 2022
  • |tName= Land |desc= Assigns the aircraft to land at a specific point on the ground. Useful for troop transport with helicopt
    1 KB (156 words) - 00:12, 12 April 2018
  • |cName= land |desc= The land singleton contains functions used to get information about the terrain geom
    586 bytes (82 words) - 06:45, 17 March 2022
  • |eName= LANDING_AFTER_EJECTION |desc= Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.
    827 bytes (119 words) - 07:20, 17 March 2022
  • |eName= LANDING_QUALITY_MARK ...ding on an aircraft carrier that returns the LSO score associated with the landing.
    809 bytes (96 words) - 07:20, 17 March 2022

Page text matches

  • "LAND" = "Land"
    215 bytes (18 words) - 00:12, 12 April 2018
  • land.SurfaceType LAND 1
    128 bytes (8 words) - 00:12, 12 April 2018
  • File:Carrier in model viewer.PNG
    Green are paths from the landing area to parking locations.
    (1,699 × 713 (1.52 MB)) - 22:19, 21 May 2020
  • |eName=LAND |desc= Occurs when an aircraft lands at an airbase, farp or ship
    508 bytes (72 words) - 06:53, 17 March 2022
  • |cName= land |desc= The land singleton contains functions used to get information about the terrain geom
    586 bytes (82 words) - 06:45, 17 March 2022
  • ...e appears to display a landing score when AI and occasionally when players land on an aircraft carrier. ...landing event on an aircraft carrier. See [[DCS_event_landing_quality_mark|landing_quality_mark]] for that information.
    723 bytes (101 words) - 07:17, 17 March 2022
  • |eName= LANDING_QUALITY_MARK ...ding on an aircraft carrier that returns the LSO score associated with the landing.
    809 bytes (96 words) - 07:20, 17 March 2022
  • |tName= Land |desc= Assigns the aircraft to land at a specific point on the ground. Useful for troop transport with helicopt
    1 KB (156 words) - 00:12, 12 April 2018
  • |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}
    699 bytes (91 words) - 06:45, 17 March 2022
  • |eName= LANDING_AFTER_EJECTION |desc= Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.
    827 bytes (119 words) - 07:20, 17 March 2022
  • |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}
    981 bytes (124 words) - 10:25, 28 January 2023
  • |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}
    1,014 bytes (134 words) - 06:48, 17 March 2022
  • |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}
    1 KB (147 words) - 06:46, 17 March 2022
  • |par1= [[DCS_singleton_land|land]] |desc= Returns a table of vectors that make up the profile of the land between the two passed points.
    1 KB (165 words) - 06:48, 17 March 2022
  • |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}
    1 KB (172 words) - 06:46, 17 March 2022
  • |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}
    1 KB (169 words) - 06:49, 17 March 2022
  • ==Landing Fundamentals==
    240 bytes (34 words) - 20:29, 11 April 2018
  • |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}
    1 KB (205 words) - 06:47, 17 March 2022
  • ...n]], [[DCS_event_weapon_add|weapon_add]], [[DCS_event_landing_quality_mark|landing_quality_mark]], [[DCS_event_ai_abort_mission|ai_abort_mission]], [[DCS_e
    1 KB (208 words) - 03:56, 19 December 2022
  • LAND if mist.isTerrainValid(newPoint, {'LAND', 'ROAD'}) == true then
    1,010 bytes (106 words) - 23:16, 13 April 2018

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